Ps4 Dying Light Side Quest O Brother Where Art Thou

Notes

NOTES (x34)

Note #01:

  • Must have completed: Goodnight Mr Bahir sidequest

Annotation #02:

  • Must take completed: O Brother Where Art Thou sidequest

Note #03:

  • Freely attainable

Note #04:

  • Freely accessible

Notation #05:

  • Freely accessible

Note #06:

  • Must have obtained the keys for the pawnshop during: Gunslinger sidequest to open up the locked ruddy door inside the pawnshop

Annotation #07:

  • Freely attainable
  • Info: You will be sent to this location (pawnshop) during the Gunslinger sidequest. You don't need the keys to get in though for this note. Simply open the roller door and y'all can walk in to choice it upward.

Notation #08:

  • Must have completed: Where's My Mother? Sidequest.

Note #09:

  • Must have completed: Gas Mask Man sidequest

Note #10:

  • Freely accessible

Note #11:

  • Freely attainable

Notation #12:

  • Freely attainable
  • Info: This is an extremely long climb, and if you oasis't unlocked the bridge safehouse a single expiry volition take you all the way back to the line-fishing hamlet safehouse. I recommend starting the: Searchlights sidequest first to unlock the bridge safehouse and picking the note up on the way, every bit the markers will show you where to climb.

Note #thirteen:

  • Must take completed: Tunnel Vision sidequest

Note #14:

  • Must have completed: Tunnel Vision sidequest

Note #15:

  • Freely accessible

Note #16:

  • Freely accessible

Note #17:

  • Freely accessible

Note #18:

  • Freely accessible

Notation #19:

  • Must have started: Gassed Up sidequest
  • Info: Note is missing from third image, merely should be sitting on the keyboard pictured

Note #20:

  • Freely attainable

Note #21:

  • Must have completed: Mother'due south Twenty-four hours sidequest

Notation #22:

  • Must have started: A Survivor'due south Guide To Zombieland sidequest

Note #23:

  • Freely accessible

Note #24:

  • Must have started: Full Security sidequest
  • Info: Full security is the third in the dynamite/ explosives sidequest chain: Steal From A Thief, The Large Blindside Thesis and Total Security.

Note #25:

  • Must have started: Full Security sidequest
  • Info: Total security is the third in the dynamite/ explosives sidequest concatenation: Steal From A Thief, The Big Bang Thesis and Total Security.

Note #26:

  • Freely attainable

Notation #27:

  • Must accept started: Shadow Of The King sidequest
  • Shadow Of The King sidequest is office of the occult quest concatenation: Practice You Believe, Shadow Of The Rex. The before quest must be completed to unlock this one.
  • Is within edifice (area change - not on the outside map, expect for area transition icon to get in), Flat number 107, upwardly a flight of stairs, turn right into hallway, left room at the stop (next to bright lights), on tv table on the right wall of this room equally y'all enter. If you need a keycard (y'all shouldn't), follow the instructions in Note #28.

Annotation #28:

  • Must accept started: Shadow Of The King sidequest
  • Shadow Of The King sidequest is office of the occult quest chain: Practice You Believe, Shadow Of The King. The earlier quest must be completed to unlock this i.
  • Is inside building (expanse change - not on the outside map, expect for expanse transition icon to get in), Apartment number 101 (Demand key), On main floor, on tabular array nearly first room on left is staff card (key), use on door to get into staff expanse, within in small room on left, collect the keys on the flooring and in pigeon holes (will only need 101 on floor, just may as well become all), then go dorsum to hall and upwards one flight of stairs, plough left into the hallway, door at the terminate on the left (next to vivid lights), apartment 101, note is in back room on the right, in the rear correct corner

Note #29:

  • Must have started: Chasing Past sidequest
  • Is inside building (area modify - not on the outside map, await for expanse transition icon to get in), wedged into door of unit number 3 (ii flights of stairs upwards)

Note #30:

  • Freely accessible (after reaching Old Town)

Note #31:

  • Freely accessible (later reaching Old Boondocks)

Note #32:

  • Freely attainable (later on reaching Sometime Town)

Note #33:

  • Must accept started: Health Potion sidequest
  • Wellness Potion sidequest is part of the gunsmith quest chain: Rupert The Gunsmith, Health Potion and so on. You will need to accept completed the earlier quest to unlock Health Potion.

Note #34:

  • Must have started: Fan Zone sidequest.
  • Is inside edifice (area modify - not on the outside map, expect for area transition icon to arrive), Once upwardly the elevator head down the left path to the last open glass door, the keycard is sitting on the table there, so caput straight out from this room to the door at the finish on the left, use the keycard to arrive, is inside this room on a speaker side by side to a ruby-red chair.

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Source: https://guides.cheatcc.com/dying-light-guide-walkthrough/guide_sections/notes

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